Experiences beyond the conventional screen

VR, AR & Immersive Development

Tenebra Studios explores immersive games, interactive tours, VR presentations and 360-degree media through its projects.

From virtual tours to educational experiences

An immersive project can serve different goals: conveying a place, teaching a concept, supporting interaction or providing an experience that benefits from three-dimensional presence.

Projects include Ancient Greece VR and VR-Cogn, developed in collaboration with University of Ioannina departments.

Design around the intended use

Hardware, interaction method, audience needs, accessibility and comfort affect the scope of an immersive application. They should be established at the beginning rather than inferred from an older project’s technical specifications.

Tell us whether you are planning a tour, educational experience, installation, application or game, along with the intended audience and deployment environment.