About Us

Tenebra Studios, a game development and localization company, was founded in 2006 by Thanos Georgoulis and Konstantina Bethani in Athens, Greece. Since then, it has maintained a solid partnership with Sony Hellas, Sony Norway and Sony Portugal. Specifically, the company participated in the translations of Uncharted 3 and 4, The Last of Us and God of War 3.

 

Tenebra Studios also has years of collaboration with Huawei and Xiaomi, developing custom-made games for their appstores in China. The company has also developed educational games for Abbott Diabetes Care Hellas as well as for New York College educational group, while developing interactive advertising applications for Mediterranean College, Attiki Honey SA, Velvita and other companies. In addition to video games, the company has developed mobile and desktop applications, while providing QnA, beta-testing, off-site programming and R & D for Warner Bros. Interactive Entertainment, Firaxis, Blizzard Entertainment.

 

Compared to about 700 companies in the world in 2019, Tenebra Studios has managed to overcome Growth Champions and the average for their benchmarking class on innovation management performance according to the Benchmarking Report Innovation Management Assessment by IMPĀ³rove, an initiative of the European Commission DG Enterprise and Industry for better Innovation Management support services for SMEs.

 

Tenebra Studios also participates in the organization of one of the largest technology events in Greece, Digital Expo, which in 2018 gathered around 17,000 visitors. As part of Digital Expo, Tenebra Studios successfully organizes the B2B event and Startup Awards for the start-up Greek businesses that participate in the event.

 

In addition to the games they develop, Thanos Georgoulis and Konstantina Bethani are Professors at the Game Development course of New York College educational group and have a track record of research projects. In collaboration with the University of Bolton, they have validated the Games Programming with Foundation Program at Bachelor level for New York College. They are also employed as Mentors for IT students at the University of Ioannina, while they were invited to become TEDx Speakers at the University of Crete on April 2019.

 

Currently, the company is in the process of developing the first Greek VR Horror game titled ”The Duchess of Plaisance” (DoP). The game, based on a true story, will be released for Google VR. Tenebra Studios collaborates with the Municipality of Penteli and the Friends Association of the Duchess of Plaisance’ Mansion in Penteli, as well as the Byzantine and Christian Museum, one of the many mansions of the Duchess, for the accurate representation of the era. For this game, Tenebra Studios also collaborates with the New York College Computer Science Department, with which the company exchanges know-how, as well as the New York College and the University of Bolton Departments of Psychology. The Department of Communication, Media and Culture of the Panteion University, the National Technical University of Athens and the Embassy of Lebanon have been valuable partners in the development of the game.

 

The aforementioned game already enjoys great recognition and appreciation from the Greek public. In 2016 it was presented at Digital Universe # 3, at the organisation of which the company participated, at the Thessaloniki International Fair and GameAthlon 2.5 where it received extraordinary reviews. In 2017 it had the same response to Athens Science Festival, and Athens Mini Maker Faire and Digital Expo 2017. The ‘Duchess of Plaisance’ won the first prize in the Indie Awards competition held in the premises of Digital Expo 2018.

 

Pan-Hellenic TV stations, Pan-Hellenic newspapers, domestic and international magazines and sites have made special tributes repeatedly to the company and the game itself, given the quality of the game as well as the unprecedented theme and historical period in which it takes place.